
Fixed line spacing issues for certain dialogue interactions on the bridge dialogue/hailing display.Can no longer abandon certain main story missions (ex.Fixed Phase Turret damage scaling to ensure it takes into account the component level and any turret damage scaling added by other components / effects.Entering the Captains Chair and Turrets as non-host players should now be more responsive.Camera shake should be more controlled at various frame rates.Core safety shutdown now triggers only when core stability is under 95%.Increased font size and overall readability of bridge dialogue/hailing display.Added Noto Sans Syriac as a embedded fallback font.On a somewhat unrelated note, our team is in pre-production of our next project! Its still too early to share anything yet, but we figured some of you might be interested to know. Version 1.2.02 is now available containing some bug fixes based on issues reported by the community. Fixed a bug with Liars Dice that could cause your character to flicker when playing the game.Fixed a bug with Liars Dice that could cause players to not correctly reset their position when exiting the game.Fixed a bug with mega turret damage not being correctly synced over the network when damaging certain types of targets (non-ship space targets).

Fixed a bug with the Min Integrity stat for shield generators not correctly scaling / not using the appropriate base values for that shield type.Version 1.2.03 is now available containing some bug fixes based on issues reported by the community.
